01Updated the curated library version of CodeSplash Shooter from 3.1.6 to 4.0.0
02Expanded CodeSplash Shooter’s round-based undead content with a rebuilt Colossus Works pass covering geometry, traversal, interactions, and multi-floor enemy pursuit
03Shipped broader weapon presentation coverage in CodeSplash Shooter, including complete coverage for 33 base weapons and 33 upgrades
04Kept the bundled Shooter desktop package fully local, with local dependencies and no Node or internet requirement at runtime
05Included a Shooter build that passed combined regression, packaging, importer, moving-combat, and paid-progression checks for this release pass